#ux iota: Drawing is a powerful tool for helping the mind work better. It’s true. It’s science!
The science behind drawing and how it helps us to think and remember better. Or so they say. I wasn’t really paying attention. I was too busy doodling. via scientificamerican.com
#ux iota: You want a job in UX? You can’t handle a job in UX! Actually, check that, you probably could…
So you want to work in user experience when you grow up? Sorry kid, it’s one or the other… via onwardsearch.com
#ux iota: Smart people say insightful things about creativity. You should probably pay attention.
Say what you will about creativity, odds are somebody has already beaten you to it. via slideshare.net
“Permission” is for children with curfews. Employees need trust instead.
Title: Stop Doing the Thing that Makes You Powerless Context: You don’t need anyone’s permission to read this article. As a matter of fact, you shouldn’t be asking for anyone’s permission for a whole lot of what you do. Synopsis: … Continued
If U don’t know the difference between UI and UX U don’t know jack.
Title: The Difference Between UI and UX Context: People are often confused by the difference between UI and UX. I’m assuming it’s all those U’s that are the problem. Synopsis: Long story short: UI is not UX. Nor is the … Continued
Be more creative! My work here is done…
Title: Unusual Thinking Styles Increase Creativity Context: It’s our job to be creative. Which means it’s our job to think unusual thoughts. I love our job. Synopsis: You know that way you like to work? Yeah, the way where you … Continued
It’s not the size of the object you’re designing the UX of, it’s the size of the UX you’re putting into the object.
Title: Let’s Be Frank Context: User experience as a discipline is not confined to pixels and web pages as much as we may believe that it does. Synopsis: Say what you will about Frank Gehry, he’s a guy consumed with … Continued
Think outside the box! And I mean that in the least insulting way possible.
Title: Think Outside the Box, but Don’t Forget the Box Exists Context: Different is not always better. But sometimes it is. You just need to be able to tell when. Synopsis: You know that problem you are sitting at your … Continued
#ux iota: Are you thinking right now? Then shut up and draw.
Visual thinking is the best kind of thinking there is. It’s just science. via vimeo.com
When the going gets tough, the tough grow square watermelons…
Title: Lessons of the Square Watermelon Context: What is possible is not always the same thing as what we think is possible. Synopsis: Here is the true tale of the square watermelon. This inorganically shaped gourd is the curiously elegant … Continued
A user experience vision may not have to involve the taking of hallucinogenics. I said “MAY not have to involve”.
Title: Why you need a user experience vision (and how to create and publicize it) Context: Setting your user experience vision is the easy part. Getting everyone to buy into, now that’s tough. Synopsis: Do you know what you do … Continued
Your lips say “no” but all I’m hearing is “yes” to everything else.
Title: Yes Is For Wimps. Get Used To Hearing “NO”. Context: “No” is not an insult. It is a challenge. Synopsis: We hear “no” all the time in our business. “No we can’t do that.” “No users won’t get it.” … Continued
#ux iota: Say hello to the new Post-It. Not the same as the old Post-It.
Food. Water. Air. Post-Its. The requirements of life for UX folks. via youtube.com
Artists are from (a highly aesthetic) Mars. Designers are from (a very functional) Venus.
Title: The Difference between Artists and Designers Context: Where does art end and design begin? Synopsis: Art and design often get lumped together under the same “aesthetic” umbrella. But this is an unfairly simplistic view of both disciplines. Artists and … Continued
Math is hard because the UI sucks. That’s my story and I’m sticking to it.
Title: Ex-Apple Designer Creates Teaching UI That “Kills Math” Using Data Viz Context: System complexity doesn’t have to be “just the way it is”. We are designers and it is our job to make things easier to use. That said, … Continued