Good design is good business. Bet they didn’t teach you that in your fancy MBA program.
Title: Bringing Design to the Business World Context: Is design important to business? I think we all know the answer to that question. (Hint: it’s “yes”.) Synopsis: Business has traditionally considered design an “expense” and secondary to the success of … Continued
Beam me up whoever is on the other end of this futuristic communication device that I’m using.
Title: Make It So: What Interaction Designers can Learn from Science Fiction Interfaces Context: We help make the future, so what can we learn from cool sci-fi movies that will help us? Synopsis: The influence that visions of the future … Continued
if (uxd != code) { uxd.push(“html”, “javascript”, “actionscript”); uxd_mgr = “:-)” };
Title: Why designers should learn to code. Context: Don’t worry, I’m not heaping more work on you guys. It’s just an interesting opinion. That I happen to share. Synopsis: The hybrid designer/developer mythical creature is rumored to live in a … Continued
How might your product fail? Let me count the ways. 6. There are 6 ways your product can fail.
Title: Six Factors for Highly Unsuccessful Products Context: Light 3 minute video to help you wind up your week with a smile. A very knowing, wry, been-there-done-that smile… Synopsis: From the site: “At the FailCon 2010 conference in San Francisco, … Continued
And remember, have fun out there…
Title: Playing in the Sandbox: The Role of Experimentation in Designing Context: This is one of my favorite posts that I’ve read in a long time. Please, please, please find a few minutes to read. It explains my work philosophy … Continued
Is that a smart phone in your pocket or are you just happy to see me?
Title: Future Shock: Nokia Research Touts 5 Innovative Mobile Interfaces Context: Sometimes the hard part is just telling a convincing story. Synopsis: Even though it’s still the most popular phone maker in the world Nokia doesn’t get the respect of … Continued
First prize: Homework!
Title: 1st Interaction Design Competition; Building the Internet of Things Context: International design competition that looks really cool. Plus who wouldn’t want to win a scholarship to go back to school? In Barcelona?!?! Synopsis: I would encourage anyone that is … Continued
UX isn’t a job…Well, OK, it’s a job.
Title: How to Turn the Job You Have Into the Job You Want Context: If you don’t like the game, change the rules. Synopsis: Happy Friday all. Some food for thought. Life is what you make of it. Enjoy the … Continued
How to blow people’s minds via CLI.
Title: The Mother of All Demos Context: Giving a presentation that 42 years later is still considered one of the greatest demos of all time is quite a feat. He must have got all the chicks. Synopsis: The mouse, interactive … Continued
Personas are people too!
Title: Persona Context: Personas not as abstractions but as real people. Beautiful. But the guy with the knife and hand grenade is a bit freaky if you ask me. Synopsis: We create personas to help us put the user at … Continued
The pen is mightier than a really, really dull sword.
Title: Clive Thompson on the Power of Visual Thinking Context: Shut up* and draw. You’ll make more sense. *Not meant pejoratively. Synopsis: As designers we are particularly good at thinking visually. When working with people who are not so “artistically” … Continued
A quote is worth a thousand words. Wait…that makes no sense…
Title: UX Quotes, Useful quotes on User Experience AND Quotes from the User Context: If you’re anything like me, you’re in a horrible mood today and have no patience for anyone’s lip. So you won’t get none from me. Synopsis: … Continued
Loose (behavior) change.
Title: Have you ever tried to “change” your spouse? Context: I tried to change my spouse once but the resulting hospital stay was not worth it. Synopsis: We are in the behavior change business. People in the product building business … Continued
Intel inside. And outside too apparently.
Title: Intel doesn’t design actual products Context: Genevieve Bell, head of Intel’s Interaction and Experience Research Lab wants to make more than just chips. Mmmmmm…Chips… Synopsis: How will Intel expand beyond their core business of making processors? By making compelling … Continued
What did Aristotle know about UX? He knew that he knew nothing.
Title: Aristotle’s Storytelling Framework for Interactive Products Context: Remember that time in college that you read of Aristotle’s “Poetics”? Yeah me neither. But here is a pretty good – and contextually relevant – crash course for you. Synopsis: Just about … Continued