Title: Shades of Grey: Thoughts on Sketching
Context: Back away from the computer every once in a while and pick up a pen and paper. You will be glad that you did.
Synopsis: Remember when you were a kid and how much fun it was to sit there with a stack of blank paper and a box of crayons? One of my least favorite things about growing old is that we tend to move away from drawing and sketching, afraid that we are no good at it. Ask a classroom of kids who among them can draw and they will all raise their hand, because, they rightly assume, **everyone** can draw. Ask them a few years later and you’ll be lucky to get 1 or 2 of them to raise their hand. The ability to quickly sketch and refine our ideas can be one of the most important skills that we can retain from our youth, especially as designers. Well, that and going to bed at 8pm…
Best Bit: “Sketches are a modeling process I employ to be able to conceive and predict the consequences of certain design arguments within an unresolved problem space whose borders have not been fully defined. When we sketch an interaction, we are making an argument…even if it is one that will be tossed away.”

via uxmag.com