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CATALOGING THE ART AND SCIENCE OF USER EXPERIENCE DESIGN

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I’ve seen the future, and I can manipulate it with my fingers.
19 Nov 2010

I’ve seen the future, and I can manipulate it with my fingers.

by Mark Congiusta | posted in: innovation | 0

Title: 10/GUI Context: Multi-touch: it’s not just for mobile devices anymore… Synopsis: The promise of multi-touch interaction presents several problems in the context of desktop computing, i.e. ergonomic, metaphorical, organizational. Here is a concept that tries to address these issues … Continued

future, multi-touch, video, Vimeo
Facebook = Life. With pokes and people from high school you really never liked.
12 Nov 2010

Facebook = Life. With pokes and people from high school you really never liked.

by Mark Congiusta | posted in: communication | 0

Title: A LIFE ON FACEBOOK. Context: A familiar story told by way of Facebook. Fun and sweet. Synopsis: Social media may change the way we communicate but does it change the way we live our life? Who knows? Life is … Continued

Facebook, social media, storytelling, video, YouTube
If you think life is one big game now, just you wait. You ain’t seen nothing yet.
10 Nov 2010

If you think life is one big game now, just you wait. You ain’t seen nothing yet.

by Mark Congiusta | posted in: innovation | 0

Title: DICE 2010: “Design Outside the Box” Context: Facebook, reality, gaming, ubiquitous scoring systems, positive reinforcement behavior modification. It’s all in there. Synopsis: This is a longish video (:30 minutes) of a tour de force presentation that looks at how … Continued

future, gaming, presentations, video
Good design is good business. Bet they didn’t teach you that in your fancy MBA program.
9 Nov 2010

Good design is good business. Bet they didn’t teach you that in your fancy MBA program.

by Mark Congiusta | posted in: culture | 0

Title: Bringing Design to the Business World Context: Is design important to business? I think we all know the answer to that question. (Hint: it’s “yes”.) Synopsis: Business has traditionally considered design an “expense” and secondary to the success of … Continued

business, enterprise, video
if (uxd != code) { uxd.push(“html”, “javascript”, “actionscript”); uxd_mgr = “:-)” };
2 Nov 2010

if (uxd != code) { uxd.push(“html”, “javascript”, “actionscript”); uxd_mgr = “:-)” };

by Mark Congiusta | posted in: process | 0

Title: Why designers should learn to code. Context: Don’t worry, I’m not heaping more work on you guys. It’s just an interesting opinion. That I happen to share. Synopsis: The hybrid designer/developer mythical creature is rumored to live in a … Continued

creativity, programming, video, Vimeo
How might your product fail? Let me count the ways. 6. There are 6 ways your product can fail.
29 Oct 2010

How might your product fail? Let me count the ways. 6. There are 6 ways your product can fail.

by Mark Congiusta | posted in: process | 0

Title: Six Factors for Highly Unsuccessful Products Context: Light 3 minute video to help you wind up your week with a smile. A very knowing, wry, been-there-done-that smile… Synopsis: From the site: “At the FailCon 2010 conference in San Francisco, … Continued

fail, humor, video, YouTube
Is that a smart phone in your pocket or are you just happy to see me?
26 Oct 2010

Is that a smart phone in your pocket or are you just happy to see me?

by Mark Congiusta | posted in: innovation | 0

Title: Future Shock: Nokia Research Touts 5 Innovative Mobile Interfaces Context: Sometimes the hard part is just telling a convincing story. Synopsis: Even though it’s still the most popular phone maker in the world Nokia doesn’t get the respect of … Continued

future, mobile, Nokia, video
How to blow people’s minds via CLI.
12 Oct 2010

How to blow people’s minds via CLI.

by Mark Congiusta | posted in: innovation | 0

Title: The Mother of All Demos Context: Giving a presentation that 42 years later is still considered one of the greatest demos of all time is quite a feat. He must have got all the chicks. Synopsis: The mouse, interactive … Continued

history, presentations, video, YouTube
“Draw” your own conclusions. (See what I did there?)
22 Sep 2010

“Draw” your own conclusions. (See what I did there?)

by Mark Congiusta | posted in: communication | 0

Title: WHERE GOOD IDEAS COME FROM Context: Hand drawn, stream of consciousness, 4 minute video answers an age old question. Synopsis: Good ideas are rarely “Eureka!” moments. Much more important are the connections that we make and our ability to … Continued

creativity, ideas, video, YouTube

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