Skip to Main Content
  • Home
  • About
areUXperienced.me

CATALOGING THE ART AND SCIENCE OF USER EXPERIENCE DESIGN

inspiration

#ux iota: More design inspiration videos than you can shake a stick at…*shakes stick*…never mind.
11 Jul 2015

#ux iota: More design inspiration videos than you can shake a stick at…*shakes stick*…never mind.

by InteractiveMark | posted in: #ux iota | 0

Title: Inspirational Videos For Designers – The Big Collection Context: In dire need of creative inspiration? Here’s a bajillion hours of videos that’ll cure what ails ya. Best Bit: “For me, a good TED video is much better than another … Continued

collection, creativity, education, inspiration, TED, video
Where ideas come from is unimportant. Where you take them is the whole wheel of cheese.
23 Apr 2015

Where ideas come from is unimportant. Where you take them is the whole wheel of cheese.

by InteractiveMark | posted in: innovation | 0

Title: The Reinvention Of Normal Context: We tend to, as a species, equate normal with good for some unfathomable reason. Synopsis: We are all in need of inspiration on pretty much a rolling basis, but it’s what you do with … Continued

creativity, ideas, inspiration, inventing, inventions, original, video, Vimeo
#ux iota: There’s more than one way to animate a UI transition. Here’s literally dozens of ways.
2 Feb 2015

#ux iota: There’s more than one way to animate a UI transition. Here’s literally dozens of ways.

by InteractiveMark | posted in: #ux iota | 0

Curated Instagram library of UI animations, transitions, and interactions. Be inspired. via instagram.com

animations, collection, inspiration, Instagram, interactions, transitions, UI
Great things come from wacky, marginally illegal, disruptive beginnings.
7 Feb 2014

Great things come from wacky, marginally illegal, disruptive beginnings.

by InteractiveMark | posted in: software | 0

Title: “How can they be so good?”: The strange story of Skype Context: A brief history of the program, and people, that reinvented telephony. Synopsis: How are great ideas born? Do they strike like a bolt of lightening, from parts … Continued

ideas, inspiration, Skype, unified communications
Do not reach conclusions, draw them. Literally.
8 Aug 2012

Do not reach conclusions, draw them. Literally.

by Mark Congiusta | posted in: communication | 1

Title: Why Doodling Is Important – “I Draw Pictures All Day” Context: The best way to think creatively is to act creatively. Synopsis: Remember back when you were a kid and a box of crayons was your best friend? Most … Continued

creativity, doodling, drawing, inspiration, sketchnotes, visual thinking
If you choose to stop and read this, you are not trying hard enough to be bored to the detriment of your creative self.
25 Jul 2012

If you choose to stop and read this, you are not trying hard enough to be bored to the detriment of your creative self.

by Mark Congiusta | posted in: process | 0

Title: Why Boredom Is Good for Your Creativity Context: If you ain’t bored, you ain’t being creative. Synopsis: I have kids so I know all about dealing with bored people. God forbid 5 minutes goes past without something horribly stimulating … Continued

boredom, creativity, inspiration
If a tree is designed in the forest, does it still have a good user experience?
25 Oct 2011

If a tree is designed in the forest, does it still have a good user experience?

by Mark Congiusta | posted in: design | 0

Title: The Invisible Side of Design Context: Design should never be about the designer. It is always about the user. Synopsis: The best designs do not even exist for users. Which is exactly why it is so damn hard to … Continued

inspiration, invisible design, storytelling
It’s not the size of the object you’re designing the UX of, it’s the size of the UX you’re putting into the object.
12 Aug 2011

It’s not the size of the object you’re designing the UX of, it’s the size of the UX you’re putting into the object.

by Mark Congiusta | posted in: design | 0

Title: Let’s Be Frank Context: User experience as a discipline is not confined to pixels and web pages as much as we may believe that it does. Synopsis: Say what you will about Frank Gehry, he’s a guy consumed with … Continued

architecture, Gehry, inspiration

Categories

  • #ux iota
  • communication
  • culture
  • design
  • innovation
  • marketing
  • miscellanea
  • process
  • software
  • UI
  • users

Tags

accessibility agile Apple architecture behavior business collaboration complexity creativity customers data designers design principles drawing enterprise fail features future history humor iconography ideas IDEO infographics list metrics Microsoft mobile NUI presentations product product design products psychology research simplicity Slideshare storytelling technology usability user-centric video Vimeo visual design YouTube

More Mark At These Other Fine Locations:

  • interactivemark.me
  • rightbrainbits.me
  • areuxperienced.me
  • 15mincopy.me
  • goodreads.com
  • linkedin.com
  • slideshare.net
  • youtube.com

© 2025 areUXperienced?           mark@areuxperienced.me