#ux iota: 7 days? Pfffft! UX designers take like 100 times as long.
Nobody gets a design right the first time. Nobody. Not even him. via gocomics.com
Real or virtual, a lack of craft is an unforgiveable sin.
Title: Atoms + Bits = the neue Craft, A lecture by John Maeda Context: A whistle-stop tour of the history of art and design within digital media and what it means for our collective future curated by one of the … Continued
If you prick a user does he not bleed? If you give him a crappy experience does he not revenge?
Title: Why User Experience Cannot Be Designed Context: We can take lots of things into account when designing UX, except the most important part: the user. Synopsis: Sure we talk about “user centered design”, but what does that really mean? … Continued
It’s all fun and games until someone designs the user experience.
Title: Designing with the Elements of Play Context: User experience is a game and whomever leaves with the most points wins. Synopsis: Work can’t possibly be fun, right? Play isn’t productive, correct? Wrong on both counts. The fact that it … Continued
#ux iota: I am a usability hippie. Peace, love and minimization of clicks.
Your amazing, user-centric, slick, game-changing UI don’t matter a damn if it never ships. via flickr.com
The truth will set you free. But it turns your smartphone into a load of crap.
Title: How Honest Should Smart Devices Be? Context: What should your “smart device” say when you ask it if those jeans make you look fat? Synopsis: Honesty is in reality, a gray area. To understand how people truly interact one … Continued
You can’t just talk the talk. But it sure does help if you can do it real, real good.
Title: Delivering the Speech of Your Life Context: Sure you could just try to imagine your audience naked. If you’re some kind of pervert. Synopsis: You need to be able to convince people that your ideas are sound and worth … Continued
#ux iota: Designing for a typical person may not be as straightforward as you think.
The world’s most typical person is not typically who you’d expect. via youtube.com
#ux iota: Procrastination is watching this video instead of getting your work done.
Have 4:16 to spare? If you don’t then this video is most assuredly for you. via youtube.com
You want UX desirability? You can’t handle UX desirability!
Title: UX is 90% Desirability Context: The word every UX designer wants to hear from their customers? “WANT!” Synopsis: Want and need are technically 2 different things. Traditionally things that you “want” are objects that you desire because you believe … Continued
#ux iota: Sick burn: “You couldn’t draw a conclusion.” Comeback: “Thanks to Microsoft, now I can.”
Never let an inability to draw prevent you from drawing something cool. via youtube.com
Failure is the secret to success. True story.
Title: Failure: The Secret to Success Context: Success does not happen without failure. Period. Synopsis: If you can’t learn from your mistakes, you can’t learn. If you are afraid of making mistakes, you can’t succeed. One of the better corporate … Continued
Any sufficiently advanced user experience would be indistinguishable from delight.
Title: Passive magic, design of delightful experience Context: Filling your end users with delight is rarely easy, but always rewarded. Synopsis: This is basically just a collection of really cool (read: delightful) user experiences. From hardware to software, and all … Continued
#ux iota: The user experience of shower faucets (Hint: It sucks)
Most faucets suck. But the particular brand of cruelty exercised by hotel interior designers is particularly viscous. via: Parts unknown
An ounce of meeting preparation is worth a pound of post-meeting sulking because you didn’t get your way.
Title: Thomas Jefferson and preparing for meetings Context: Never bring a rough concept to a finished design fight. Synopsis: What the hell does Thomas Jefferson have to do with user experience? Well, not much actually. But this story isn’t about … Continued