Skip to Main Content
  • Home
  • About
areUXperienced.me

CATALOGING THE ART AND SCIENCE OF USER EXPERIENCE DESIGN

Vimeo

#ux iota: If at first you don’t succeed, you’ve failed.
11 Jul 2017

#ux iota: If at first you don’t succeed, you’ve failed.

by InteractiveMark | posted in: #ux iota | 0

Title: Inside the Museum of Failure Context: There’s nothing wrong with innovating and failing. There’s everything wrong with innovating and failing then refusing to learn anything from it. Best Bit: Inclusion of “Trump: The Game”. The Museum of Failure’s troll … Continued

fail, museum, Museum of Failure, product design, video, Vimeo
#ux iota: Just when you though reality couldn’t get any worse, along comes hyper-reality.
23 May 2016

#ux iota: Just when you though reality couldn’t get any worse, along comes hyper-reality.

by InteractiveMark | posted in: #ux iota | 0

Title: HYPER-REALITY Context: Virtual. Augmented. Hyper. Whatever happened to good old “real” reality? Oh, that’s right…not enough ad space. Best Bit: In a digitally saturated future, religion might just become a better Google than Google. via vimeo.com

AR, augmented reality, hyper reality, video, Vimeo
Where ideas come from is unimportant. Where you take them is the whole wheel of cheese.
23 Apr 2015

Where ideas come from is unimportant. Where you take them is the whole wheel of cheese.

by InteractiveMark | posted in: innovation | 0

Title: The Reinvention Of Normal Context: We tend to, as a species, equate normal with good for some unfathomable reason. Synopsis: We are all in need of inspiration on pretty much a rolling basis, but it’s what you do with … Continued

creativity, ideas, inspiration, inventing, inventions, original, video, Vimeo
#ux iota: The operative part of the phrase “e-mail” is actually not the “e” but rather the “mail”.
16 Oct 2014

#ux iota: The operative part of the phrase “e-mail” is actually not the “e” but rather the “mail”.

by InteractiveMark | posted in: #ux iota | 0

How—or more pertinently: why—do we continue to distinguish so clearly between digital and the physical world? Mail traditionally has form and substance and gravitas so maybe we should concentrate more on that then the “e”… via brendandawes.com

email, smart devices, video, Vimeo
#ux iota: Give this guy a minute and he’ll give you the world (of design).
31 Jul 2014

#ux iota: Give this guy a minute and he’ll give you the world (of design).

by InteractiveMark | posted in: #ux iota | 0

Animated breeze through some core design principles. Learn as much as is humanly possible about design in less than a minute through the power of animation. via vimeo.com

animation, design principles, video, Vimeo
#ux iota: Telling stories is hard. Making up bullshit is easy.
24 Jul 2014

#ux iota: Telling stories is hard. Making up bullshit is easy.

by InteractiveMark | posted in: #ux iota | 0

Calling yourself a storyteller doesn’t make it so. And the truth is, telling a story about how you are a storyteller is often a work of fiction. via vimeo.com

bullshit, Stefan Sagmeister, storytelling, video, Vimeo
It’s a bird! It’s a plane! It’s…A DESIGNER!!!
18 Apr 2014

It’s a bird! It’s a plane! It’s…A DESIGNER!!!

by InteractiveMark | posted in: design | 0

Title: Superheroes & Villains in Design Context: The two words most detrimental to great design are “Yes, but…” Synopsis: I’m not really sure why but some of mankind’s greatest triumphs and most tragic failures seem to happen in the design … Continued

Aral Balkan, responsibility, Thinking Digital, user-centric, video, Vimeo
#ux iota: This ain’t your momma’s baby bottle. Well she probably owns it, but it’s not “hers” man.
15 Apr 2014

#ux iota: This ain’t your momma’s baby bottle. Well she probably owns it, but it’s not “hers” man.

by InteractiveMark | posted in: #ux iota | 0

In order to design the best baby bottle, it helps to first understand babies. A surprisingly novel approach. via vimeo.com

baby bottle, Mothercare, Pentagram, user-centric, video, Vimeo
With great design comes great responsibility.
12 Apr 2014

With great design comes great responsibility.

by InteractiveMark | posted in: design | 0

Title: How Designers Destroyed the World Context: There is an ethical component to design that often gets lost in the shuffle of the day-to-day business of it. Synopsis: Somewhere in the reptilian recesses of our designer brain we possess the … Continued

ethics, Mike Monteiro, responsibility, video, Vimeo, Webstock
#ux iota: Don’t take notes. Draw them.
5 Jun 2011

#ux iota: Don’t take notes. Draw them.

by Mark Congiusta | posted in: #ux iota | 0

Teaching kids to take notes in school would be so much more effective if we taught them to take sketchnotes instead. via vimeo.com

drawing, sketchnotes, video, Vimeo
#ux iota: Data driven UI? How about data defined UI instead.
1 Jun 2011

#ux iota: Data driven UI? How about data defined UI instead.

by Mark Congiusta | posted in: #ux iota | 0

As NUIs allow us to shed the traditional controls of GUI interaction models, what informs the arrangement and design of the next generation of software? How about the data itself? via readwrite.com

data vizualization, video, Vimeo
Every picture tells a story don’t it? Especially the one about “Basil Leaves Crushed Rosemary”.
15 Apr 2011

Every picture tells a story don’t it? Especially the one about “Basil Leaves Crushed Rosemary”.

by Mark Congiusta | posted in: communication | 0

Title: Terry Border at Gel 2008 Context: The things that we make are the stories we tell. However, nobody ever said that those stories need to be boring ones. Synopsis: If you’ve never seen Terry Border’s art you are missing … Continued

humor, storytelling, video, Vimeo
What a coincidence! I love UX design too!
27 Jan 2011

What a coincidence! I love UX design too!

by Mark Congiusta | posted in: miscellanea | 0

Title: ILUVUXDESIGN Context: It’s like a commercial just for us. Synopsis: Quick and cuddly animation that should make you happy to be a UX designer. As if you weren’t already. I’ll be showing this to my parents in the hope … Continued

humor, video, Vimeo
I’ve seen the future, and I can manipulate it with my fingers.
19 Nov 2010

I’ve seen the future, and I can manipulate it with my fingers.

by Mark Congiusta | posted in: innovation | 0

Title: 10/GUI Context: Multi-touch: it’s not just for mobile devices anymore… Synopsis: The promise of multi-touch interaction presents several problems in the context of desktop computing, i.e. ergonomic, metaphorical, organizational. Here is a concept that tries to address these issues … Continued

future, multi-touch, video, Vimeo
if (uxd != code) { uxd.push(“html”, “javascript”, “actionscript”); uxd_mgr = “:-)” };
2 Nov 2010

if (uxd != code) { uxd.push(“html”, “javascript”, “actionscript”); uxd_mgr = “:-)” };

by Mark Congiusta | posted in: process | 0

Title: Why designers should learn to code. Context: Don’t worry, I’m not heaping more work on you guys. It’s just an interesting opinion. That I happen to share. Synopsis: The hybrid designer/developer mythical creature is rumored to live in a … Continued

creativity, programming, video, Vimeo

Categories

  • #ux iota
  • communication
  • culture
  • design
  • innovation
  • marketing
  • miscellanea
  • process
  • software
  • UI
  • users

Tags

accessibility agile Apple architecture behavior business collaboration complexity creativity customers data designers design principles drawing enterprise fail features future history humor iconography ideas IDEO infographics list metrics Microsoft mobile NUI presentations product product design products psychology research simplicity Slideshare storytelling technology usability user-centric video Vimeo visual design YouTube

More Mark At These Other Fine Locations:

  • interactivemark.me
  • rightbrainbits.me
  • areuxperienced.me
  • 15mincopy.me
  • goodreads.com
  • linkedin.com
  • slideshare.net
  • youtube.com

© 2025 areUXperienced?           mark@areuxperienced.me