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CATALOGING THE ART AND SCIENCE OF USER EXPERIENCE DESIGN

user testing

The (sound and sensible) method behind the madness of dialing your phone.
4 Sep 2015

The (sound and sensible) method behind the madness of dialing your phone.

by InteractiveMark | posted in: communication | 0

Title: Telephone Keypad Design Context: Why we dial the phone the way we do: user research. Synopsis: Did you ever stop to think about why the dialing buttons on your phone are arranged the way they are? Wait! Don’t leave … Continued

AT&T, Bell Labs, dial pad, hardware, phone, research, user testing
#ux iota: Fruit is notoriously unusable. Where’s your intelligent designer now?
17 Jul 2015

#ux iota: Fruit is notoriously unusable. Where’s your intelligent designer now?

by InteractiveMark | posted in: #ux iota | 0

Title: Usability Testing of Fruit Context: Just because you’ve always used something doesn’t make it usable. Best Bit: At least oranges aren’t grapefruit. via youtube.com

fruit, testing, usability, user testing, video, YouTube
#ux iota: You can lead a user to water but you can’t make him drink.
19 Mar 2015

#ux iota: You can lead a user to water but you can’t make him drink.

by InteractiveMark | posted in: #ux iota | 0

“How IT people see users, using their app for the first time.” via thehipperelement.com

app, end user, user testing
When A/B testing don’t forget the answer may turn out to be C) You’re an idiot.
14 Oct 2014

When A/B testing don’t forget the answer may turn out to be C) You’re an idiot.

by InteractiveMark | posted in: process | 0

Title: The tyranny of testing over design Context: Data doesn’t lie. But honesty is not a prerequisite of intelligence. Synopsis: Testing is good. But like anything else, too much of a good thing may not be so good. The law … Continued

common sense, data, design principles, user testing

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