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CATALOGING THE ART AND SCIENCE OF USER EXPERIENCE DESIGN

time

On the internet there’s only 2 kinds of loading speed: acceptable and freakin’ forever.
18 Jan 2017

On the internet there’s only 2 kinds of loading speed: acceptable and freakin’ forever.

by InteractiveMark | posted in: users | 0

Title: A Designer’s Guide to Perceived Performance Context: It’s not how fast you are, it’s how fast your users think you are. Synopsis: Einstein tells us that time is relative. Counterintuitively, the faster a body moves through space the slower … Continued

loading, perception, performance, speed, time, website
Good UX comes to those who wait…and wait…and wait…
6 May 2015

Good UX comes to those who wait…and wait…and wait…

by InteractiveMark | posted in: users | 0

Title: Let Your Users Wait Context: We all have to wait sometimes, however it’s not the time you wait, but rather how you perceive the wait time that matters. Synopsis: Anticipation can be delicious. Suspense makes us tingle with excitement. … Continued

affordance, perception, performance, progress bar, time, wait
It’s not the size of the feature in the design. It’s the size of the design in the feature.
17 Oct 2012

It’s not the size of the feature in the design. It’s the size of the design in the feature.

by Mark Congiusta | posted in: UI | 0

Title: Login Screen – behind the scenes Context: The devil – and the difference – are in the details. Synopsis: How much time and effort are you really able to spend on the tiniest details of your design work? I … Continued

craft, login, time

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