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CATALOGING THE ART AND SCIENCE OF USER EXPERIENCE DESIGN

sketchnotes

Do not reach conclusions, draw them. Literally.
8 Aug 2012

Do not reach conclusions, draw them. Literally.

by Mark Congiusta | posted in: communication | 1

Title: Why Doodling Is Important – “I Draw Pictures All Day” Context: The best way to think creatively is to act creatively. Synopsis: Remember back when you were a kid and a box of crayons was your best friend? Most … Continued

creativity, doodling, drawing, inspiration, sketchnotes, visual thinking
Interaction12 is where the UX hoi pollloi partoi. A summary. #ixd12
9 Feb 2012

Interaction12 is where the UX hoi pollloi partoi. A summary. #ixd12

by Mark Congiusta | posted in: communication | 0

So I spent most of last week in Dublin where I was lucky enough to attend the Interaction Design Association’s Interaction12 conference. And oh was a good time had by all. I will spare you the nose rubbing details of … Continued

conference, Interaction12, notes, sketches, sketchnotes
#ux iota: Don’t take notes. Draw them.
5 Jun 2011

#ux iota: Don’t take notes. Draw them.

by Mark Congiusta | posted in: #ux iota | 0

Teaching kids to take notes in school would be so much more effective if we taught them to take sketchnotes instead. via vimeo.com

drawing, sketchnotes, video, Vimeo
#ux iota: You might want to take notes on how to take notes from this visual note taker.
14 Apr 2011

#ux iota: You might want to take notes on how to take notes from this visual note taker.

by Mark Congiusta | posted in: #ux iota | 0

Sketchnotes make understanding everything easier whether you were there in person or not. via yahnyinlondon.com

drawing, notes, sketchnotes, UX London

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