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CATALOGING THE ART AND SCIENCE OF USER EXPERIENCE DESIGN

packaging

If you can’t use your head, use your finger instead.
23 Sep 2022

If you can’t use your head, use your finger instead.

by InteractiveMark | posted in: innovation | 0

I’ve been unreasonably haunted by this Reddit post for a long while now. I remember when I first saw it, and I struggled to comprehend how the person posting the picture could not comprehend what it was they were actually … Continued

biscuits, fail, packaging, product design
In my day we couldn’t just squeeze the ketchup out of the bottle, we had to wait for hours until it decided to come out.
16 May 2018

In my day we couldn’t just squeeze the ketchup out of the bottle, we had to wait for hours until it decided to come out.

by InteractiveMark | posted in: users | 0

Title: User research — what’s tomato ketchup got to do with it? Context: If Heinz had only asked their customers what they wanted they would have made faster ketchup. Synopsis: When I was a kid, getting ketchup on your plate … Continued

data, Heinz, innovation, ketchup, packaging, product, research
#ux iota: When bad design is good.
5 Sep 2014

#ux iota: When bad design is good.

by InteractiveMark | posted in: #ux iota | 0

When good people do bad things, bad design can help them change behavior and do better things. via risd.edu

bad UX, behavior change, cigarettes, packaging, RISD
To slot or not to slot. That is the question.
2 Dec 2013

To slot or not to slot. That is the question.

by InteractiveMark | posted in: innovation | 0

Title: The Mysteries of the Cereal Box: The complicated history of how a cereal box closes Context: Sometimes small design decisions can mean a lot. But not always. Synopsis: Did you have cereal this morning? Did your cereal come in … Continued

cereal, details, humor, packaging

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