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CATALOGING THE ART AND SCIENCE OF USER EXPERIENCE DESIGN

Jared Spool

If you don’t know what your product’s Net promoter Score is…that’s probably OK really.
22 Jan 2018

If you don’t know what your product’s Net promoter Score is…that’s probably OK really.

by InteractiveMark | posted in: miscellanea | 0

Title: Net Promoter Score Considered Harmful (and What UX Professionals Can Do About It) Context: There are two types of product designers in this world: those who don’t know what their NPS score is and those who don’t care what … Continued

customers, Jared Spool, metrics, NPS, products
In order to love your users, sometimes it helps to try and hate them first.
25 Jul 2017

In order to love your users, sometimes it helps to try and hate them first.

by InteractiveMark | posted in: process | 0

Title: Despicable Design – When “Going Evil” is the Perfect Technique Context: Anyone can try to design a better experience, but only a great design team can design a much, much worse one. Synopsis: So, you’ve managed to convince your … Continued

bad, despicable, evil, exercise, hell, Jared Spool, user journey, workshop
Everyone is a designer? Well that explains why everything’s so poorly designed then.
21 Apr 2017

Everyone is a designer? Well that explains why everything’s so poorly designed then.

by InteractiveMark | posted in: process | 0

Title: Everyone is a designer. Get over it. Context: Controversial opinions being expressed on the internet?!?! What is this world coming to? Synopsis: Allow me to begin by nitpicking the very premise of this article, which is—dare I say—poorly designed. … Continued

designers, Jared Spool, products, teams

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