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CATALOGING THE ART AND SCIENCE OF USER EXPERIENCE DESIGN

ideas

If at first you’re not creative, don’t try, don’t try, don’t try again.
4 Aug 2015

If at first you’re not creative, don’t try, don’t try, don’t try again.

by InteractiveMark | posted in: process | 0

Title: Stop Trying To Be Creative Context: Creativity happens when you least expect it. Synopsis: Try as you might, creative inspiration just won’t come. But that’s most likely your problem right there: that little word “try”. You can’t force inspiration. … Continued

creative, creativity, goals, ideas, purpose, serendipity
In order to make an omelet you sometimes have to doodle a few eggs.
16 Jul 2015

In order to make an omelet you sometimes have to doodle a few eggs.

by InteractiveMark | posted in: process | 0

Title: The Cognitive Benefits of Doodling Context: If one must think, one should first doodle. Synopsis: The art of doodling is in fact exactly not at all that. It is not about aesthetics, or style, or museum quality renderings suitable … Continued

cognitive benefits, doodling, drawing, ideas, thinking
Everything you thought you knew about innovation is wrong (says the guy who invented just about everything).
4 Jun 2015

Everything you thought you knew about innovation is wrong (says the guy who invented just about everything).

by InteractiveMark | posted in: innovation | 0

Title: 5 Steps To Re-create Xerox PARC’s Design Magic (From The Guy Who Helped Make It) Context: Want good ideas? Most companies can’t handle what it takes to have good ideas. Synopsis: Innovation. There is no substitute. All of our … Continued

Alan Kay, business, future, ideas, invention, Xerox PARC
The future has arrived but has yet to be evenly distributed…nor fully designed for that matter.
30 Apr 2015

The future has arrived but has yet to be evenly distributed…nor fully designed for that matter.

by InteractiveMark | posted in: design | 0

Title: 25 Ideas Shaping The Future Of Design Context: The future of design as imagined by today’s leaders of design. Not you guys…those other leaders of design. Synopsis: What does the future hold in store for the professional practice of … Continued

2020, change, future, ideas, list, opinions, technology
Where ideas come from is unimportant. Where you take them is the whole wheel of cheese.
23 Apr 2015

Where ideas come from is unimportant. Where you take them is the whole wheel of cheese.

by InteractiveMark | posted in: innovation | 0

Title: The Reinvention Of Normal Context: We tend to, as a species, equate normal with good for some unfathomable reason. Synopsis: We are all in need of inspiration on pretty much a rolling basis, but it’s what you do with … Continued

creativity, ideas, inspiration, inventing, inventions, original, video, Vimeo
I Ideator
21 Oct 2014

I Ideator

by InteractiveMark | posted in: innovation | 0

Title: Isaac Asimov Mulls “How Do People Get New Ideas?” Context: Might be a good idea to take advice on good ideas from a guy who had more good ideas than most people have had ideas. Synopsis: The best kinds … Continued

brainstorming, creativity, ideas, Isaac Asimov
All that glitters is design.
16 Oct 2014

All that glitters is design.

by InteractiveMark | posted in: design | 0

Title: A Golden Age of Design Context: The New York Times says we are in the golden age of design. They can’t lie about these things, right? Synopsis: It’s all coming together. Technology, ideas, business—all of it—and the result is … Continued

business, golden age, ideas, technology
The next time someone tells you that your new idea is stupid don’t forget to thank them.
24 Jun 2014

The next time someone tells you that your new idea is stupid don’t forget to thank them.

by InteractiveMark | posted in: innovation | 0

Title: Spotify’s Design Lead on Why Side Projects Should Be Stupid Context: There are no stupid ideas. Only stupid people too stupid to turn a stupid idea into something great. Synopsis: There are 2 types of great idea. The first … Continued

ideas, side project, Spotify, stupid
Haters gonna hate. Haters also ain’t gonna innovate.
22 Apr 2014

Haters gonna hate. Haters also ain’t gonna innovate.

by InteractiveMark | posted in: innovation | 0

Title: Can-Do vs. Can’t-Do Culture Context: Being unreasonable is sometimes the only reasonable way to solve a problem. Synopsis: Business history is replete with tales of short-sighted, unimaginative cranks sneering at a novel idea simply because they failed to grasp … Continued

culture, ideas, technology
Great things come from wacky, marginally illegal, disruptive beginnings.
7 Feb 2014

Great things come from wacky, marginally illegal, disruptive beginnings.

by InteractiveMark | posted in: software | 0

Title: “How can they be so good?”: The strange story of Skype Context: A brief history of the program, and people, that reinvented telephony. Synopsis: How are great ideas born? Do they strike like a bolt of lightening, from parts … Continued

ideas, inspiration, Skype, unified communications
Like most everything else to come out of advertising, brainstorming is yet another pretty bad idea.
23 Oct 2012

Like most everything else to come out of advertising, brainstorming is yet another pretty bad idea.

by Mark Congiusta | posted in: process | 0

Title: Does Brainstorming Work? Context: No. No it does not. Synopsis: Ah the fragile creative psyche. Gentle and soft. We must strive to protect our artistic originality at all costs lest the cruel slings and arrows of criticism damage our … Continued

brainstorming, creativity, ideas
You want a great idea? You can’t handle a great idea! No seriously. You probably can’t handle a great idea.
6 Aug 2012

You want a great idea? You can’t handle a great idea! No seriously. You probably can’t handle a great idea.

by Mark Congiusta | posted in: innovation | 0

Title: Why Great Ideas Get Rejected Context: Having a good idea is easy. Getting people to buy into your good idea? That’s the tricky part. Synopsis: Everyone loves a creative idea right? Not so fast there da Vinci. Good ideas … Continued

creativity, ideas, presentations
You don’t have *a* good idea. You have a ton of ideas and maybe one of them turns out to be good.
21 Mar 2012

You don’t have *a* good idea. You have a ton of ideas and maybe one of them turns out to be good.

by Mark Congiusta | posted in: innovation | 0

Title: Human Demo: New Yorker Cartoonist Matthew Diffee Shows How To Be Creative Context: Ideas are a dime a dozen, but you’d better be prepared to work hard for that .10¢ Synopsis: Ideation is a game whose success is measured … Continued

creativity, ideas
Sketching: It’s not just a good idea, it’s also the law…Well, at least it should be.
8 Feb 2012

Sketching: It’s not just a good idea, it’s also the law…Well, at least it should be.

by Mark Congiusta | posted in: communication | 0

Title: What we talk about when we talk about sketching. Context: We are visual thinkers yet tend to only communicate verbally. That’s just crazy talk. Synopsis: I know, I know; you can’t draw. Which is fine because we aren’t talking … Continued

ideas, sketching, visual thinking
That’s a really creative idea. Too bad it’s so f***king crazy we would never actually use it.
12 Sep 2011

That’s a really creative idea. Too bad it’s so f***king crazy we would never actually use it.

by Mark Congiusta | posted in: innovation | 0

Title: Why We Crave Creativity but Reject Creative Ideas Context: If nobody thinks you ideas are crazy then they probably aren’t creative enough. Your ideas I mean. Synopsis: Ever had someone in a meeting roll their eyes when you presented … Continued

creativity, ideas, rejection

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