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CATALOGING THE ART AND SCIENCE OF USER EXPERIENCE DESIGN

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There’s a science to good design. Conversely, design leads to better science.
30 Nov 2017

There’s a science to good design. Conversely, design leads to better science.

by InteractiveMark | posted in: design | 0

Title: Bringing Design to Science Context: When design and science work together, the outcomes are exponentially greater. It’s just science. Synopsis: Designers are indeed artists in a very real sense. We interpret contexts to yield results that communicate truths to … Continued

communication, data, facts, research, science, understanding
User research: It’s elementary my dear Watson.
18 Nov 2015

User research: It’s elementary my dear Watson.

by InteractiveMark | posted in: users | 0

Title: What user researchers can learn from Sherlock Holmes Context: The world’s greatest detective can teach us a thing or two about understanding end users. Synopsis: The bane of criminal masterminds and nefarious schemers throughout the whole of Victorian England … Continued

deduction, facts, investigation, research, Sherlock Holmes, user-centric

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