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#ux iota: You can lead a user to water but you can’t make him drink.
19 Mar 2015

#ux iota: You can lead a user to water but you can’t make him drink.

by InteractiveMark | posted in: #ux iota | 0

“How IT people see users, using their app for the first time.” via thehipperelement.com

app, end user, user testing

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