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CATALOGING THE ART AND SCIENCE OF USER EXPERIENCE DESIGN

employees

The business of designing software for business can be tricky business.
15 Dec 2014

The business of designing software for business can be tricky business.

by InteractiveMark | posted in: software | 2

Title: UX for the Enterprise Context: There is no reason whatsoever that the software you use in your business has to be so much more horrendous than the software you use in your private life. Synopsis: Think about how much … Continued

business, employees, enterprise
Happiness can be learned. Still no cure for miserable pricks.
2 Feb 2014

Happiness can be learned. Still no cure for miserable pricks.

by InteractiveMark | posted in: culture | 0

Title: How One Company Taught Its Employees How To Be Happier, And What Happened Next Context: How do you get to your happy place? Practice, practice, practice. Synopsis: Happiness and work do not always go hand in hand. And that’s … Continued

employees, happiness, productivity, work
Truly, I say to you, as you did it to one of the least of these your employees, you did it to me.
19 Dec 2011

Truly, I say to you, as you did it to one of the least of these your employees, you did it to me.

by Mark Congiusta | posted in: culture | 0

Title: What Great Companies Know About Culture Context: An organization is only as good as its people. Everyone says it, not everyone means it. But I do. Because you guys are the wind beneath my wings… Synopsis: When the going … Continued

business, employees, management, people

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