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CATALOGING THE ART AND SCIENCE OF USER EXPERIENCE DESIGN

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#ux iota: Web based UX research, the flowchart.
3 Mar 2011

#ux iota: Web based UX research, the flowchart.

by Mark Congiusta | posted in: #ux iota | 0

User research is hard. via flickr.com

flowchart, research
#ux iota: iPhone and web designers who love whiteboards, today is your Christmas.
1 Mar 2011

#ux iota: iPhone and web designers who love whiteboards, today is your Christmas.

by Mark Congiusta | posted in: #ux iota | 0

Awesome design tools are awesome. via cohdoo.com

drawing, mobile, tool, whiteboard
One upon a time I read a blog post. It was about storytelling. I liked it a lot. The end.
1 Mar 2011

One upon a time I read a blog post. It was about storytelling. I liked it a lot. The end.

by Mark Congiusta | posted in: communication | 0

Title: How to Use the Power of Storytelling to Get What You Want and Need. Context: There are eight million stories in the UX world; here’s one of them. Synopsis: Let me tell you a story… Just reading that intro … Continued

storytelling
#ux iota: I’m in ur robot waching ur internetz.
24 Feb 2011

#ux iota: I’m in ur robot waching ur internetz.

by Mark Congiusta | posted in: #ux iota | 0

Why even bother showing up to work when you can just have your robot avatar do it for you? via youtube.com

robotics, video, YouTube
Words and pictures and combinations thereof! Oh my!
22 Feb 2011

Words and pictures and combinations thereof! Oh my!

by Mark Congiusta | posted in: communication | 0

Title: Do You Know When To Communicate Verbally And When To Communicate Visually? Context: Tell me, I’ll forget. Show me, I’ll remember…Wait, what was I talking about again? Synopsis: The brain is a funny thing. The way we’re all wired … Continued

pictures, visual design, words
“If it ain’t broke, don’t fix it” is a mantra for sissies.
18 Feb 2011

“If it ain’t broke, don’t fix it” is a mantra for sissies.

by Mark Congiusta | posted in: innovation | 0

Title: HOW TO: Develop Ideas That Will Disrupt Your Industry Context: Stop trying to fix problems. Fix the things that people think are working. Synopsis: What do mismatched socks, crappy tasting energy drinks and small, dirty rental cars all have … Continued

disruption, Frog Design, problems
Microsoft’s vision of the future. (Hint: Invest heavily in projection technology)
17 Feb 2011

Microsoft’s vision of the future. (Hint: Invest heavily in projection technology)

by Mark Congiusta | posted in: innovation | 0

Title: Touching, waving at and talking to the future with Microsoft Context: Microsoft is making cool stuff too? Who knew? Synopsis: A whirlwind (PR fluff/news report) tour of Microsoft’s skunkworks where they are building lots of things that use gestural … Continued

future, gestural, Microsoft, NUI, video, YouTube
#ux iota: 3D PRINTER WANT!
11 Feb 2011

#ux iota: 3D PRINTER WANT!

by Mark Congiusta | posted in: #ux iota | 0

Conor Houghton, the genius behind Ignite Dublin brought this to Ignite Dublin #6 last night. I wonder if you can use this to make a copy of itself? via youtube.com

3d printing, cool, MakerBot, video, YouTube
#ux iota: Thinking our way to a new education system.
10 Feb 2011

#ux iota: Thinking our way to a new education system.

by Mark Congiusta | posted in: #ux iota | 0

“No Right Brain Left Behind.” The tag line alone is pure awesome. via rightbrainsare.us

education
#ux iota: Where would you rather work?
10 Feb 2011

#ux iota: Where would you rather work?

by Mark Congiusta | posted in: #ux iota | 0

Office culture throwdown: 37signals vs Zappos via teamtreehouse.com

37signals, creativity, environment, Zappos
Encyclopedic knowledge of UX can now be yours for the low, low price of “FREE”!
9 Feb 2011

Encyclopedic knowledge of UX can now be yours for the low, low price of “FREE”!

by Mark Congiusta | posted in: miscellanea | 0

Title: Encyclopedia of Usability, HCI, and more Context: Relevant information from people smarter than Wikipedia. Synopsis: What can I say? It’s an online encyclopedia for all things UX from some of the best minds in the business. Mark Apperley, Stephen … Continued

history, reference
Throw your hands in the air and wave them like you want to navigate a huge data set.
9 Feb 2011

Throw your hands in the air and wave them like you want to navigate a huge data set.

by Mark Congiusta | posted in: UI | 0

Title: Why You Want (But Won’t Like) a Minority Report-style Interface Context: “Gestural interfaces are surely the future.” “No they’re not. And stop calling me ‘Shirley’.” Synopsis: Once you get past the crappy acting, paper thin characters and cheesy dialogue, … Continued

future, gestural, NUI
#ux iota: Content. We are through the looking glass here people.
8 Feb 2011

#ux iota: Content. We are through the looking glass here people.

by Mark Congiusta | posted in: #ux iota | 0

“Where Do We Come From? What Are We? Where Are We Going?” -Paul Gauguin I’m not sure Paulie, but wherever we’re headed it involves iPods. via philipsheldrake.com

content, history, infographic
Technical people are from Mars. Creative people are from parts unknown.
8 Feb 2011

Technical people are from Mars. Creative people are from parts unknown.

by Mark Congiusta | posted in: culture | 0

Title: Creative Types: Embrace Chaos Context: Malcolm Gladwell discusses creative chaos using his hair as a visual aid. Just jokes people! I kid because I love. Synopsis: Creativity is usually a messy process. Not “I wish I had used a … Continued

chaos, creativity, Malcolm Galdwell
#ux iota: I said “Bleed this comic because it’s mealy honey!”
7 Feb 2011

#ux iota: I said “Bleed this comic because it’s mealy honey!”

by Mark Congiusta | posted in: #ux iota | 0

Oh voice recognition, will you ever learn? via gocomics.com

cartoon, humor, IVR

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