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CATALOGING THE ART AND SCIENCE OF USER EXPERIENCE DESIGN

innovation

Not aligning your business and creative strategies is like stepping on a LEGO: it hurts.
15 Aug 2014

Not aligning your business and creative strategies is like stepping on a LEGO: it hurts.

by InteractiveMark | posted in: innovation | 0

Title: Learning More About Creativity And Innovation From LEGO Context: You can design. And you can innovate. But if you don’t link these processes to business outcomes you’re just wasting everyone’s time. Synopsis: See those guys over there? They design … Continued

business, creativity, LEGO, strategy
You may think about your business, but do you design think about it?
11 Aug 2014

You may think about your business, but do you design think about it?

by InteractiveMark | posted in: innovation | 0

Title: How Design Thinking Transformed Airbnb from a Failing Startup to a Billion Dollar Business Context: The key word in central phrase is actually “thinking”, not “design”. Synopsis: There are blueprints for success that, if followed, inevitably lead to the … Continued

Airbnb, business, design thinking, startup
The next time someone tells you that your new idea is stupid don’t forget to thank them.
24 Jun 2014

The next time someone tells you that your new idea is stupid don’t forget to thank them.

by InteractiveMark | posted in: innovation | 0

Title: Spotify’s Design Lead on Why Side Projects Should Be Stupid Context: There are no stupid ideas. Only stupid people too stupid to turn a stupid idea into something great. Synopsis: There are 2 types of great idea. The first … Continued

ideas, side project, Spotify, stupid
Is that a bra in your spacesuit or are you just happy to be going into outer space?
7 May 2014

Is that a bra in your spacesuit or are you just happy to be going into outer space?

by InteractiveMark | posted in: innovation | 0

Title: Bras in Space: The Incredible True Story Behind Upcoming Film Spacesuit Context: How a brassiere company that knew what they were doing beat the literal pants off lots of military contractors with no expertise in the race to design … Continued

bra, brassiere, NASA, Playtex, space, spacesuit
Haters gonna hate. Haters also ain’t gonna innovate.
22 Apr 2014

Haters gonna hate. Haters also ain’t gonna innovate.

by InteractiveMark | posted in: innovation | 0

Title: Can-Do vs. Can’t-Do Culture Context: Being unreasonable is sometimes the only reasonable way to solve a problem. Synopsis: Business history is replete with tales of short-sighted, unimaginative cranks sneering at a novel idea simply because they failed to grasp … Continued

culture, ideas, technology
Which came first, the Internet of Everything or the Egg Minder?
31 Jan 2014

Which came first, the Internet of Everything or the Egg Minder?

by InteractiveMark | posted in: innovation | 0

Title: Could This Idiotic Product Help “The Internet Of Things” Go Mainstream? Context: This is the internet. This is your eggs on the internet. Synopsis: The internet has revolutionized communication, information, economics, individual freedom, and now, eggs. Yes, for far … Continued

Egg Minder, GE, internet of things, product
2014: The Year of UX. Or CX. Or IxD. Or XXX. No matter what, there’s going to be some X involved somewhere.
7 Jan 2014

2014: The Year of UX. Or CX. Or IxD. Or XXX. No matter what, there’s going to be some X involved somewhere.

by InteractiveMark | posted in: innovation | 0

Title: The Top UX Predictions for 2014 Context: It’s a new year. Why wait to see what it has in store for you when someone else can tell you. Synopsis: Welcome to the future ladies and gentlemen. As we cross … Continued

2014, future, internet of things, NUI, predictions
To slot or not to slot. That is the question.
2 Dec 2013

To slot or not to slot. That is the question.

by InteractiveMark | posted in: innovation | 0

Title: The Mysteries of the Cereal Box: The complicated history of how a cereal box closes Context: Sometimes small design decisions can mean a lot. But not always. Synopsis: Did you have cereal this morning? Did your cereal come in … Continued

cereal, details, humor, packaging
The only thing new under the sun is a product of seamless UX and technology driven product development.
20 Aug 2012

The only thing new under the sun is a product of seamless UX and technology driven product development.

by Mark Congiusta | posted in: innovation | 0

Title: Recent Research in User Experience Context: What’s new and cool in the user experience world? Glad you asked that. Synopsis: The line between user experience and code becomes less important every day. The underlying technologies are the literal manifestations … Continued

future, ingenuity, Microsoft, NUI, research
You want a great idea? You can’t handle a great idea! No seriously. You probably can’t handle a great idea.
6 Aug 2012

You want a great idea? You can’t handle a great idea! No seriously. You probably can’t handle a great idea.

by Mark Congiusta | posted in: innovation | 0

Title: Why Great Ideas Get Rejected Context: Having a good idea is easy. Getting people to buy into your good idea? That’s the tricky part. Synopsis: Everyone loves a creative idea right? Not so fast there da Vinci. Good ideas … Continued

creativity, ideas, presentations
What type of apps will you run on your toaster? Why are you laughing?
27 Apr 2012

What type of apps will you run on your toaster? Why are you laughing?

by Mark Congiusta | posted in: innovation | 0

Title: Triumph of the Mundane Context: Smart devices require smart designers to build smarter user experiences. Synopsis: The internet of things is coming. All of your devices, appliances, vehicles, tools, even the places where you live and work will all … Continued

Frog Design, internet of things, smart devices, technology
This kid innovates more before 10 years old than most people do all their life.
11 Apr 2012

This kid innovates more before 10 years old than most people do all their life.

by Mark Congiusta | posted in: innovation | 0

Title: Caine’s Arcade. A cardboard arcade made by a 9-year old boy. Context: We have all just lost any excuse we once had to not innovate our asses off. Synopsis: Remember when you were 9 and you went to your … Continued

children, creativity, kids
You are creative if you do, but defintely won’t be creative if you don’t.
29 Mar 2012

You are creative if you do, but defintely won’t be creative if you don’t.

by Mark Congiusta | posted in: innovation | 0

Title: Creativity Lessons from Charles Dickens and Steve Jobs Context: Creativity comes to one only once one stops trying so hard to be creative. Synopsis: There is an accidental nature to creativity that flies in the face of those people … Continued

Charles Dickens, creativity, experiences, Steve Jobs
You don’t have *a* good idea. You have a ton of ideas and maybe one of them turns out to be good.
21 Mar 2012

You don’t have *a* good idea. You have a ton of ideas and maybe one of them turns out to be good.

by Mark Congiusta | posted in: innovation | 0

Title: Human Demo: New Yorker Cartoonist Matthew Diffee Shows How To Be Creative Context: Ideas are a dime a dozen, but you’d better be prepared to work hard for that .10¢ Synopsis: Ideation is a game whose success is measured … Continued

creativity, ideas
Give the people what they want. If you want to go out of business that is.
23 Feb 2012

Give the people what they want. If you want to go out of business that is.

by Mark Congiusta | posted in: innovation | 0

Title: 3 Ways To Predict What Consumers Want Before They Know It Context: Innovation is by definition, something that your customers have never seen before. Synopsis: Of course we all know that it is our job to delight customers with … Continued

customers, research

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