Title: Breaking Through the Glass : Designing Digital Experiences Beyond the Screen
Context: What is interaction design when everything is interactive?
Synopsis: Tell someone that you are a user experience designer and the small percentage of people who don’t stand their slack-jawed, drooling their miscomprehension off their chin will automatically assume that you design some type of software related product. And generally they would be right. But not for long. As technology breaks the bonds of its traditional housings (i.e. computers, mobile phones, televisions) the UX profession will be forced to evolve into something much more profound than contemporary pixel pushing stereotypes. We will need to think about whole new constructs of interaction, moving away from object into space and ultimately space/time where we consider people’s journey through their life as our canvas, not just what they see on their iPhone’s screen.
Best Bit: “If we are to continue pushing the boundaries between digital experience design and our physical environment, we need to play more within the threshold space between physical and virtual experience where digital and physical experiences intersect.”
via uxmag.com
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