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Cataloging the art and science of user experience design
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Animated breeze through some core design principles. Learn as much as is humanly possible about design in less than a minute through the power of animation. via vimeo.com

Calling yourself a storyteller doesn’t make it so. And the truth is, telling a story about how you are a storyteller is often a work of fiction. via vimeo.com

Know those big, chunky, UK electric plugs? Apparently they designed a heck of a lot of safety features into those 3-pronged-foot-daggers-in-the-night. Except for the whole foot-dagger thing. via youtube.com

Title: Telling stories about screens for screens Context: Telling people about your software. One story at a time. Synopsis: If someone were to ask you to tell them about the software that you designed what would you say? Would you

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Title: Superheroes & Villains in Design Context: The two words most detrimental to great design are “Yes, but…” Synopsis: I’m not really sure why but some of mankind’s greatest triumphs and most tragic failures seem to happen in the design

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In order to design the best baby bottle, it helps to first understand babies. A surprisingly novel approach. via vimeo.com

Title: How Designers Destroyed the World Context: There is an ethical component to design that often gets lost in the shuffle of the day-to-day business of it. Synopsis: Somewhere in the reptilian recesses of our designer brain we possess the

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There is a fine line between expertise and madness. Especially when that line is supposed to be green and all you have is a red marker. via youtube.com

Title: Cognitive Science and Design Context: How Google hacks your brain’s software to make better UIs. Synopsis: As user experience designers we tend to abstract our target users into aggregate personas in an attempt to try and understand their motivations

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Best Bit: “Sometimes the best way through the fog, is through the fog.” via vimeo.com

Title: Doodlers, unite! Context: It’s called visual and emotional thinking. Look into it. Or doodle it. Whichever. Synopsis: Of all the great and underrated things in life that have somehow been unfairly tagged as degenerative to the human condition (I’m

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Title: Olympics: User Experience and Design Context: Building a superior user experience for the world’s biggest, most diverse spectator event. Synopsis: With dozens of sports, hundreds of events, thousands of participating athletes, an even greater number of hours of live

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Maybe it’s not the pen that moves, but rather the rest of the world underneath it… via vimeo.com

Title: 5 Lessons From The Best Interaction Designs Of 2011 Context: What did we learn about interaction design trends in 2011? Read on to find out. Synopsis: Ah, the end of year list. What a great user experience. Reducing the

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