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Cataloging the art and science of user experience design
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Breville toaster

Title: Why a Toaster Is a Design Triumph Context: Instead of trying to always change the world, maybe we should simply spend more time delivering a better piece of toasted bread. Synopsis: How does one wax philosophical about the design

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The user is drunk

Title: 10 Things I Learned About UX By Being Drunk Context: If you think your product might be hard to use when sober, imagine trying to do it while drunk. Synopsis: User experience design can be a sobering activity. Trying

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Bose Quiet Comfort Headphones

Title: Bose Headphones and the Internet of Broken Things Context: All things must come to an end. But does the end really have to come so damn quickly? Synopsis: As technology rapidly replaces the mechanical in our increasingly noisy lives,

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Title: “This Is How We Built It” Case Studies Context: If you do great work and don’t write a case study about it does your great work make a sound? Synopsis: We make stuff all the time. Then we move

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Title: The First 15 Seconds Context: You only get one chance at a first impression. Even with software. Especially with software. Synopsis: Users are lazy. Users are vain. Users are selfish. Which is why, just like with teenagers, you have

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Title: Could This Idiotic Product Help “The Internet Of Things” Go Mainstream? Context: This is the internet. This is your eggs on the internet. Synopsis: The internet has revolutionized communication, information, economics, individual freedom, and now, eggs. Yes, for far

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Title: Product Strategy Means Saying No Context: “No” means “no”. Except when planning a product. In which case no one ever says “no”. Synopsis: The reasons to put that new feature in your product are endless. “Customers are demanding it!”

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Title: Cognitive Overhead, Or Why Your Product Isn’t As Simple As You Think Context: Making software is hard. Using software better not be. Synopsis: 8 billion features later you don’t have a piece of user-friendly software, you have a usability

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