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Cataloging the art and science of user experience design
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2017 UX Year in Preview

Title: The State of UX in 2017 Context: 2017 is going to be an interesting year. Also, some cool and crappy UI’s will be designed. Synopsis: What does the future hold? Only a fool tries to predict an answer to

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2016 UX Year in Review

Title: The Best And Worst User Interfaces Of 2016 Context: 2016 was an interesting year. Also, some cool and crappy UI’s were designed. Synopsis: What happened in 2016? Don’t ask me. I’ve blocked it all out for mental health reasons.

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Everyone is a UX designer

Title: The state of UX in 2015 / 2016 Context: UX Design: What happened in 2015 and what will happen in 2016. Just in case you weren’t paying attention and aren’t omniscient. Synopsis: Ah, the holiday season. Winding up the

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Rocker light dimmer switch

Title: 100 Days of Good UX Context: It’s the little things in life that make it worth living: sunsets, puppies, sick transitional mobile app animations. Get some. Best Bit: Check out “Day 42: VDOT Billboards”. Brilliant. via 100daysofgoodux.tumblr.com

It takes all kinds of users

Title: 7 Things Every Designer Needs to Know about Accessibility Context: Accessibility isn’t just a good idea, it’s the law. Seriously. Synopsis: You’ve just finished a many month-long redesign of a huge UI overhaul. You spent sleepless nights agonizing over

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the future soonImage credit: k rupp, “the future soon“, June 27, 2010, Flickr

Title: 25 Ideas Shaping The Future Of Design Context: The future of design as imagined by today’s leaders of design. Not you guys…those other leaders of design. Synopsis: What does the future hold in store for the professional practice of

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20 things to do so that your user interface doesn't suck.Image credit: Jill Robidoux, "Untitled", June 9, 2007, Flickr

Title: Principles of User Interface Design Context: What? You are looking for a list of 20 things that all UX designers should know? Well then, today is your lucky day… Synopsis: As far as list of 20 things that explain

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Title: Dieter Rams, Ten Principles for Good Design and a Black Cube Context: Johnny Ive? Please. Dieter Rams was designing awesome stuff when Ive was crapping in his nappy. Synopsis: Dieter Rams, in many ways, changed design so that companies

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Title: The 10 principles of interaction design Context: When it comes to great user experience in blog posts, it is tough to beat a top 10 list. Synopsis: Who doesn’t love reducing their chosen calling to a list of 10

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