#ux iota: The UX Drinking Game: Now in iPhone flavor Posted on September 26, 2011 by Mark Congiusta Reply via usabilitycounts.com
#ux iota: Hey, user experience designers gots to be able to get their drink on too. Posted on July 23, 2011 by Mark Congiusta Reply If someone tells you flash is 99 percent bad, do a shot via uxdrinkinggame.com