Title: Design in Tech Report 2017 Context: If you’re a designer (and I’m assuming that you are) then good news: one day soon, business might actually start to perhaps appreciate what you bring to the table. Synopsis: The value of
Title: The Filter Bubble Context: What is creativity when everyone is enabled to be creative? Synopsis: Everyone is a photographer. I know because Instagram tells me so. According to Medium (and, apparently, WordPress), we are all writers deserving to be
Title: Domain Specificity of Creativity: Theory, Research, and Practice Context: Creativity does not succeed without expertise. It’s just science. Synopsis: From the time we are young, individuals are categorized. He’s a good athlete. She’s smart. Those guys over there eating
Title: The Bias Against Creatives as Leaders Context: “The creative can’t lead and those who lead can’t be creative.” Hogwash, balderdash, and flimflammery are but 3 creative words that can be used to disagree with such stupidity. Synopsis: The creative
Title: Stop Trying To Be Creative Context: Creativity happens when you least expect it. Synopsis: Try as you might, creative inspiration just won’t come. But that’s most likely your problem right there: that little word “try”. You can’t force inspiration.
Title: Design machines: How to survive the digital apocalypse. Context: The era of digital production has standardized creativity. Synopsis: Man has always feared his own obsolescence. Since the dawn of the industrial age our bogeyman has invariably been the machine.
Title: Inspirational Videos For Designers – The Big Collection Context: In dire need of creative inspiration? Here’s a bajillion hours of videos that’ll cure what ails ya. Best Bit: “For me, a good TED video is much better than another
Title: The Story of Doug Dietz: Creative Confidence in the MRI Suite Context: When design is at its best it doesn’t make products better, it makes people’s lives better. Synopsis: It is entirely possible to design something and convince yourself
Title: The Science of Happy Design Context: Rather than efficient, connected, and smarter what if we instead designed technology to make us happy? Synopsis: If you wrote down all of the values that we aspire to when working towards a
Title: The Reinvention Of Normal Context: We tend to, as a species, equate normal with good for some unfathomable reason. Synopsis: We are all in need of inspiration on pretty much a rolling basis, but it’s what you do with
Title: NO DICKHEADS! A Guide To Building Happy, Healthy, and Creative Teams. Context: It’s easy to call yourselves a team. However, actually being a team takes a lot of hard work. Synopsis: Tolstoy famously said that “All happy families are
Title: Why designers need to step outside design Context: Communication is a design skill. Condescension is not. Synopsis: One of the basic mandatory skills any halfway competent designer requires is empathy. We leverage it day-in and day-out as we seek
Title: Stop Apologizing for Being Creative Context: Creativity and business do not mix. Said every business failure ever. Synopsis: In many (sad and unfortunate) ways, creativity is punished. Why? It scares the hell out of people quite frankly. Mostly because
Title: The Most Important Design Lessons Of 2014 Context: What better way to prepare for the new year then by rehashing the old one. Design article retrospective people! Synopsis: Infographics lie. Apple designers aren’t the best. You should always get