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Cataloging the art and science of user experience design
business

Title: Design in Tech Report 2017 Context: If you’re a designer (and I’m assuming that you are) then good news: one day soon, business might actually start to perhaps appreciate what you bring to the table. Synopsis: The value of

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The danger of creative leadership

Title: The Bias Against Creatives as Leaders Context: “The creative can’t lead and those who lead can’t be creative.” Hogwash, balderdash, and flimflammery are but 3 creative words that can be used to disagree with such stupidity. Synopsis: The creative

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Design Team Morale vs. Product Quality matrix

Title: UX Is a Canary in a Coal Mine Context: Happy designers = better products. So make sure your designers are happy dammit! Synopsis: Are you happy? Not always an easy question to answer I know. Happiness comes and goes,

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Title: How Designers Are Building Careers in Silicon Valley Context: Designers aren’t just designers anymore. Synopsis: (Ignore the navel gazing “Silicon Valley” qualifier in the title of this post because it adds nothing to the dialog which, make no mistake

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Alan Kay from Xerox PARC

Title: 5 Steps To Re-create Xerox PARC’s Design Magic (From The Guy Who Helped Make It) Context: Want good ideas? Most companies can’t handle what it takes to have good ideas. Synopsis: Innovation. There is no substitute. All of our

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Follow the leader. Leadership is seeing a parade and getting in front of it.Image credit: TassieEye, "Follow the leader. Leadership is seeing a parade and getting in front of it.", March 9, 2015, Flickr

Title: UX Leadership, Part 1: The Nature of Great Leaders & UX Leadership, Part 2: What Great Leaders Must Do Context: Leadership is not just for people leaders. Leaders change the status quo. The smart ones follow these people of

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Title: Design In Tech Report 2015 Context: Design no longer contributes to business success, it drives it. Synopsis: Let’s be frank: it’s a helluva good time to be a designer in tech. It’s not always easy, but it certainly is

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OppositeImage credit: Julien Belli, “Opposite”, January 2, 2015, Flickr

Title: Despite tension, engineering and design needs must be valued equally: Execs Context: “Can’t we all just get along?” The answer for designers and developers working on enterprise software the answer is all too often “no”. Synopsis: Enterprise users demand

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The horizontal world of Agile

Title: Why Do Managers Hate Agile? Context: The question is no longer “should we go Agile?” but rather “when?” Synopsis: Business buzzword alert: AGILE! Yes, we’ve all heard it repeated ad nauseam. “We’re doing Agile” has to be one of

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Creativity cannot be scheduled, budgeted, or administered.

Title: Stop Apologizing for Being Creative Context: Creativity and business do not mix. Said every business failure ever. Synopsis: In many (sad and unfortunate) ways, creativity is punished. Why? It scares the hell out of people quite frankly. Mostly because

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Title: The Expanding Role of User Experience Design Context: Apparently, the design business is thriving. Synopsis: Hey, guess what? We were right all along! Design is arguably the single most important part of just about any business and the meteoric

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Title: The Top UX Predictions for 2015 Context: Enough with looking back on the old year in design. More importantly, what does the future hold in store? Synopsis: Hindsight is 20/20. Conversely, we are all equally blind when it comes

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UX for the enterprise

Title: UX for the Enterprise Context: There is no reason whatsoever that the software you use in your business has to be so much more horrendous than the software you use in your private life. Synopsis: Think about how much

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Poster by François Caspar

Title: A Golden Age of Design Context: The New York Times says we are in the golden age of design. They can’t lie about these things, right? Synopsis: It’s all coming together. Technology, ideas, business—all of it—and the result is

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Title: Design isn’t just for consumer goods, your enterprise software needs it too Context: The business of enterprise software used to be business, but it is rapidly becoming design. Synopsis: Keen IO CEO talks about the business critical impact design

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