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Cataloging the art and science of user experience design
miscellanea
Offline TwitterImage credit: Rob Lawton, “Offline Twitter”, July 11, 2012, Flickr

Title: UX IRL: Syncing the Online and Offline Experience Context: Just because you use something online doesn’t mean you still don’t live in the offline world. Synopsis: Ah, the digital world. Cyberspace. Online communities. We love to locopomorphicize our online

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The Shuffleboard of UX Pain

Title: The Rise of the UX Torturer Context: Why ask users to pay for a better user experience when it’s easier to design one so bad they’ll be willing to pay you to not have to deal with it? Synopsis:

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“GiveImage credit: Klaus M, "Give Me One Million Dollars", April 17, 201, Flickr

Title: Why UX is critical: every $1 invested in UX yields a $2 to $100 return Context: If UX was the stock market companies would be throwing money at it. But its not. So they don’t. Synopsis: If only there

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MetricImage credit: Bobby Hidy, “Metric”, June 20, 2009, Flickr

Title: Choosing the Right Metrics for User Experience Context: Not everything that counts can be counted, and not everything that can be counted counts. Einstein said that. I just repeated it. Synopsis: Analytics are easy, right? Just treat all of

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Scene from Star Wars

Title: 9 UX Design “Fails” In Star Wars Context: Advanced technology without design is sometimes necessary to drive the plot forward. Synopsis: Spaceships. Droids. Telepathic choking. The wonders of superior technology are indeed manifest. Of course with the ubiquity of

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Title: Study: Good Design Is Good For Business Context: Design isn’t just a business differentiator, it’s a business driver. Synopsis: Apple, Coca-Cola, Ford, Herman Miller, IBM, Intuit, Newell Rubbermaid, Nike, Procter & Gamble, Starbucks, Starwood, Steelcase, Target, Walt Disney, Whirlpool.

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Title: Everything you know about Steve Jobs and design is wrong, according to one man who should know Context: The current importance of design in technology was not always thus. Synopsis: Think different. That’s what they do, right? Well Apple

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Title: Infographic: Watch A Company’s Management Team Mutate Over 4 Years Context: We’ve all most likely been re-orged at least once in our life. Did I say once? Sorry, I meant eleventy billion times… Synopsis: Large, hulking, ossified corporate structures

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Title: The Six Greatest Breakthroughs in UX History Context: We user experience professionals stand on the shoulders of UX giants. Synopsis: Gauguin once asked “Whence Come We? What Are We? Whither Go We?” Not sure what that has to do

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Title: 5 Lessons From The Best Interaction Designs Of 2011 Context: What did we learn about interaction design trends in 2011? Read on to find out. Synopsis: Ah, the end of year list. What a great user experience. Reducing the

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party manifestos should be legally bindingImage credit: raysto, "party manifestos should be legally binding", May 21, 2011, Flickr

Title: User Experience Design: A Mini-Festo Context: Why be long winded and verbose when a few pithy bullet points will suffice? Synopsis: A nice – and gratefully brief – polemic on what we, as user experience professionals, should be trying

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Title: The 10 principles of interaction design Context: When it comes to great user experience in blog posts, it is tough to beat a top 10 list. Synopsis: Who doesn’t love reducing their chosen calling to a list of 10

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Title: Designing Enjoyable User Interfaces: Lessons learned from computer games Context: The next time someone uses the word “gamification” don’t punch them in the face even though they obviously deserve it for using that word, instead explain to them that

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The Ignite faithful file in.Image credit: Mark Congiusta, "The Ignite faithful file in.", February 10, 2011, Flickr

Hopefully you can help me out. Here’s the story (no pun intended): I am a regular at the Ignite events in Dublin (http://ignite.oreilly.com/dublin/). There have been 6 so far and I have spoke at all of them, so needless to

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Title: The Astounding World of the Future Context: You can’t predict the future, you can only make it. And according to this vision, we’ve certainly made “something” of our future… Synopsis: Ever see one of those olde tyme newsreels that

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