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Cataloging the art and science of user experience design
miscellanea
Medieval chandelier design iteration

Title: Transcript & Sketches from a Medieval Design Session Context: There are no new design problems under the sun. Synopsis: All of the experts will tell you that product design is a relatively new discipline within the scope of the

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Good vs bad UX writing

Title: 9 simple but powerful UX writing tips for designers Context: The person who would design should first know how to write. Synopsis: The root of simplicity is clarity. The conceit of design is that clarity is the product of

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Happy Thanksgiving!

Title: Give Thanks for Good UX Context: It is the time of year for all of us to be thankful. Mostly for being designers and not developers. Just kidding. (Not kidding.) Synopsis: Ah Thanksgiving. One of America’s greatest holidays. A

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Confusing ballot design

Title: Disenfranchised by Bad Design Context: It’s not just a bad idea to have confusing, poorly designed ballots for elections, in many cases, it’s also the law. Seriously. Synopsis: Voting can be stressful. Not because the choice of candidates can

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Not sure if technology getting smarter...or user getting dumber.

Title: The Filter Bubble Context: What is creativity when everyone is enabled to be creative? Synopsis: Everyone is a photographer. I know because Instagram tells me so. According to Medium (and, apparently, WordPress), we are all writers deserving to be

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Picasso as a proxy for creativity

Title: Domain Specificity of Creativity: Theory, Research, and Practice Context: Creativity does not succeed without expertise. It’s just science. Synopsis: From the time we are young, individuals are categorized. He’s a good athlete. She’s smart. Those guys over there eating

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Title: How Gallaudet University’s Architects Are Redefining Deaf Space Context: The language of design has to speak to people of all abilities in order to be considered complete. Synopsis: There is a universally accepted belief that accessible design is diminished

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Everyone is a UX designer

Title: The state of UX in 2015 / 2016 Context: UX Design: What happened in 2015 and what will happen in 2016. Just in case you weren’t paying attention and aren’t omniscient. Synopsis: Ah, the holiday season. Winding up the

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The user is drunk

Title: 10 Things I Learned About UX By Being Drunk Context: If you think your product might be hard to use when sober, imagine trying to do it while drunk. Synopsis: User experience design can be a sobering activity. Trying

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World's Biggest LiarImage credit: Alan Cleaver, "World's Biggest Liar", July 10, 2011, Flickr

Title: The User Experience Designer’s Charlatan Test Context: Good UX is never graded on a curve. Synopsis: How does one gauge an individual’s UX acumen? Well, you can work side by side with them for long periods of time, see

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UX metrics equation: ux = (p*i) / v

Title: One Magic Formula to Calculate User Experience? Context: The holy grail of UX: quantifying a user’s experience. The bane of UX: math. Synopsis: It is impossible to quantify every aspect, input, factor, and interaction vector that go into designing

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Image credit: Juhan Sonin, “Intern Critique“, May 23, 2014, Flickr

Title: Collaboration through the Design Studio Context: There is an art to both the giving, and receiving, of criticism. Synopsis: Nobody likes to hear people tell them how much they suck. Rudeness is not intended to improve conditions, it is

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Sunjects prior to material and experiential purchases

Title: Buy Experiences, Not Things Context: If money isn’t buying you happiness maybe you are spending it on the wrong types of things. Synopsis: Everyone knows that delicious feeling the day before you are about to take a week or

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Offline TwitterImage credit: Rob Lawton, “Offline Twitter”, July 11, 2012, Flickr

Title: UX IRL: Syncing the Online and Offline Experience Context: Just because you use something online doesn’t mean you still don’t live in the offline world. Synopsis: Ah, the digital world. Cyberspace. Online communities. We love to locopomorphicize our online

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