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Cataloging the art and science of user experience design
June 2015

Title: How Designers Are Building Careers in Silicon Valley Context: Designers aren’t just designers anymore. Synopsis: (Ignore the navel gazing “Silicon Valley” qualifier in the title of this post because it adds nothing to the dialog which, make no mistake

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Google Wear UI: draw emoji

Title: How Google Finally Got Design Context: If Google can achieve design superiority, anyone can. I hope. Synopsis: Remember how the minimal, search-box-only approach to “design” that Google built its empire upon was viewed as a success in spite of

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The Next Feature Fallacy: the most tragic curve in tech

Title: The Next Feature Fallacy: The fallacy that the next new feature will suddenly make people use your product Context: “C’mon man! just one more hit…” —Junkies and people arguing for more features in your software Synopsis: There is only

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Alan Kay from Xerox PARC

Title: 5 Steps To Re-create Xerox PARC’s Design Magic (From The Guy Who Helped Make It) Context: Want good ideas? Most companies can’t handle what it takes to have good ideas. Synopsis: Innovation. There is no substitute. All of our

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It takes all kinds of users

Title: 7 Things Every Designer Needs to Know about Accessibility Context: Accessibility isn’t just a good idea, it’s the law. Seriously. Synopsis: You’ve just finished a many month-long redesign of a huge UI overhaul. You spent sleepless nights agonizing over

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"Should I make it a user setting?" flowchart

Title: Designing Settings Context: All software has user settings. For some reason. Synopsis: We live in a personalized, customized, bespoke world designed, developed, and made specifically for you. You want a firmer mattress than your sleeping partner? Turn a dial.

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