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Cataloging the art and science of user experience design
August 2014

Title: Design isn’t just for consumer goods, your enterprise software needs it too Context: The business of enterprise software used to be business, but it is rapidly becoming design. Synopsis: Keen IO CEO talks about the business critical impact design

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Business software

Title: The Next UX Revolution: Transforming Stodgy Enterprise Applications Into Engaging Experiences Context: Most business software is complete crap. Here’s how to fix that. Synopsis: Your first day of work. You are handed a laptop preloaded with a bunch of

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Book: The Conference of the Birds

Title: Let’s talk about margins Context: The guy talks about margins, but what he’s really referring to is life itself. Synopsis: There are an infinite number of details in everything you make. Design is the practice of figuring out which

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I don't like. OK.

Title: Making Opinionated Software Context: You can’t please all of the people all of the time, as every software designer is more than aware. Synopsis: One of the unspoken skills any software designer must have is a skin of elephant

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Old school LEGO ad.

Title: Learning More About Creativity And Innovation From LEGO Context: You can design. And you can innovate. But if you don’t link these processes to business outcomes you’re just wasting everyone’s time. Synopsis: See those guys over there? They design

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Offline TwitterImage credit: Rob Lawton, “Offline Twitter”, July 11, 2012, Flickr

Title: UX IRL: Syncing the Online and Offline Experience Context: Just because you use something online doesn’t mean you still don’t live in the offline world. Synopsis: Ah, the digital world. Cyberspace. Online communities. We love to locopomorphicize our online

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Title: How Design Thinking Transformed Airbnb from a Failing Startup to a Billion Dollar Business Context: The key word in central phrase is actually “thinking”, not “design”. Synopsis: There are blueprints for success that, if followed, inevitably lead to the

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False Icons, Rejection ofImage credit: Dj Walker-Morgan, “False Icons, Rejection of“, January 14, 2005, Flickr

Title: Icon Usability Context: Nobody knows what your icon means. It’s just science. Synopsis: After weeks of struggle, you finally solved it. You came up with an icon to represent some abstract concept in your navigation schema, that you are

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The Shuffleboard of UX Pain

Title: The Rise of the UX Torturer Context: Why ask users to pay for a better user experience when it’s easier to design one so bad they’ll be willing to pay you to not have to deal with it? Synopsis:

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The first use of a hashtag on Twitter

Title: Dropbox’s Head of Design on the Dawn of Personalized Products Context: You can dictate the final destination, as long as you allow the user to help pick the route. Synopsis: Users—for some unfathomable reason—appear to have minds of their

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