Kat Northern Lights Man The Visual Device Will Laugh

Tablets are to usability as tablets are to an omelet. You’re going to have to break a few things in order to get it right.

posted in: design | 0

Title: Tablet Usability
Context: Do your users use tablets? Who cares! You want to build that slick iPad app no matter what they are really doing.
Synopsis: Who doesn’t have a tablet these days? Your kids? Of course. Your mom? Most definitely. Your grandma? The odds are pretty good. You almost can’t even mention digital content consumption without tripping over a dozen touch enabled tablets. But what does this new interaction paradigm mean for the people who design and build experiences intended to be delivered over the full range of device platforms and screen sizes? Basically, you’re screwed. Or more accurately, you’re screwed unless you are willing to put in the requisite time to implement affordances for the full range of display and input types. As for the end user? They don’t care about your problems, and they certainly don’t want to see any of your tablet-enabling shortcuts. So if you’re going to commit to tablet delivery of your content the lesson is clear, go native or go home.
Best Bit: “Build a tablet app only if you can offer value-added functionality over a website, such as creating an app that is focused on supporting a single main task.”

via nngroup.com

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