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Cataloging the art and science of user experience design
June 2012

Title: 5 Things Every Presenter Needs To Know About People Context: UX folks need to be able to communicate their ideas. Presenting is a part of communicating. Ergo, watch this. Synopsis: People make presenting a lot harder on themselves than

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My slide deck from The Dot Conf 2012 in Dublin (http://thedotconf.wordpress.com/) on why everyone wants—but may not have the balls to achieve—a great user experience for their products. via slideshare.net

20 things to do so that your user interface doesn't suck.Image credit: Jill Robidoux, "Untitled", June 9, 2007, Flickr

Title: Principles of User Interface Design Context: What? You are looking for a list of 20 things that all UX designers should know? Well then, today is your lucky day… Synopsis: As far as list of 20 things that explain

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Title: 5 Reasons Why Metaphors Can Improve the User Experience Context: User experience metaphors are…um…dammit! Why can’t I ever come up with a good metaphor when I need one? Synopsis: You use metaphors everyday to make sense of the world

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You’ve probably already checked your email 3 times in the time it took you to read this. via forbes.com

Title: Designing the Spaces Between Context: An impassioned rant on the necessity for animations and transitions. As a member of the choir, I enjoy being preached to sometimes. Synopsis: Stuff in real life moves. Unless it doesn’t. Then it’s either

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