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Cataloging the art and science of user experience design
September 2010

Title: Have you ever tried to “change” your spouse? Context: I tried to change my spouse once but the resulting hospital stay was not worth it. Synopsis: We are in the behavior change business. People in the product building business

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Intel fellow Genevieve Bell: “Intel doesn’t design actual products,” she explains – and her lab isn’t trying to create products that OEMs will just put their name on. “But unless we know what we need to deliver ultimately, it’s hard

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Title: Aristotle’s Storytelling Framework for Interactive Products Context: Remember that time in college that you read of Aristotle’s “Poetics”? Yeah me neither. But here is a pretty good – and contextually relevant – crash course for you. Synopsis: Just about

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Title: WHERE GOOD IDEAS COME FROM Context: Hand drawn, stream of consciousness, 4 minute video answers an age old question. Synopsis: Good ideas are rarely “Eureka!” moments. Much more important are the connections that we make and our ability to

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Title: Realistic expectations for enterprise user experience Context: Business owners, IT and UX: can’t we all just get along? Synopsis: Adobe Enterprise UX dude talks about how to get the user back at the center of enterprise product development. Not

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Title: Realism in UI Design Context: How realistic should that icon look? Synopsis: Many UI elements are abstractions of familiar concepts that allow users to project their own context on while remaining universal enough to be functional across individuals, demographics

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Title: 20+ Design Jobs and Disciplines Explained with Examples Context: Interaction Design makes the list! Synopsis: How many of these disciplines do you have experience in? I count 10 for myself. Which probably just means that I have ADD or

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Title: WTF Is The Semantic Web? Context: Nice infographic that does a pretty good job of explaining an otherwise dense topic. Synopsis: I know there’s been quite a bit of talk around these parts about the power of the semantic

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Title: Sqetch, an Illustrator Wireframe Toolkit Context: Super cool vector UI templates with a slick hand-drawn feel. Synopsis: If you are looking to give your next wireframe presentation a bit of extra “oomph” (not that any of you guys need

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So the watch you mentioned came out in 1984 and was made by Casio. It cost less than $100. Think about that. 1984 was the same year that the first Macintosh was released. And this watch had a touch screen

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Title: Design With Intent. How designers can influence behavior. Context: VP of frog design blogs and name drops regarding the future of user centered design. Synopsis: User centered design is so yesterday’s news. Today we are engaging in persuasion design,

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